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Thank you for the feedback, yes the retry button is "now" always on screen, with a shortcut on the "R" key,

as for the undo feature, the way my code is setup (time restaints and such) makes that feature kind of hard to implement, but I do agree that I needs to be in the game -> Gonna take the time to rewrite a bunch of the scripts to make it happen, stay tuned for a post Jam release ^^