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Okay, I wasn't able to reproduce it, but I took a stab at it and hope I fixed it. I released version 00.13.01 with the fix. Give that a shot and see if it works. If not, would you go submit your save on the feedback form and I can take a look?: https://forms.gle/dULsJQxNkjhkKUUa6

I haven't been able to repro that trace since your update, so I think that got it. If it didn't, I do recall that when I had first loaded up the save after the 00.13.00 update it was raining in the game (which I thought was weird... my save from before the weather update was immediately raining? But I assumed that was a default or something). But now that I'm trying to repro my the save is loading up without it being rainy. Not sure how that changed or if it random on each load?

--

While trying to repro, I did hit another trace, but I accidentally rolled back and haven't been able to get that one to repro again. Something about tuples and the random chatter when entering a location.

Repro'd the other trace. In case it is relevant, I repro'd this while in the mall, so I'm not sure if the "groceryStore.rpyc" being in the stack is a concern.

File "game/chapters/randomChatter.rpy", line 28, in <module>
  (Narrator, "Everything is quiet, except the part of her that's not.")
TypeError: 'tuple' object is not callable
Full traceback:
File "//game/chapters/actions.rpyc", line 1005, in script call
File "//game/chapters/actions.rpyc", line 1007, in script call
File "//game/chapters/actions.rpyc", line 1002, in script call
File "//game/chapters/groceryStore.rpyc", line 7, in script call
File "//game/chapters/groceryStore.rpyc", line 9, in script call
File "//game/chapters/actions.rpyc", line 1000, in script call
File "//game/chapters/actions.rpyc", line 1407, in script call
File "//game/chapters/randomChatter.rpyc", line 14, in script
File "/renpy/ast.py", line 834, in execute
  renpy.pthon.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "/renpy/python.py", line 1187, in py_exec_bytecode
  exec(bytecode, globals, locals)
File "game/chapters/randomChatter.rpy", line 28, in <module>
  (Narrator, "Everything is quiet, except the part of her that's not.")
TypeError: 'tuple' object is not callable
Emscripten-3.1.24-wasm32-32bit wasm32
Ren'Py 8.3.7.25031702
The Dented Kettle 01301

Thank you for reproducing this! I've put out another hotfix (version 00.13.02) that should fix it. The grocery store in the stack is just something that happened in old saves, it shouldn't affect anything.

As far as the random weather, yeah as soon as load up an old save on version 00.13.00 or above, it's going to pick a random weather type since the current weather isn't set yet. Once you save after that the weather should be consistent with the save.