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(+1)

It’s pretty good! I’m a fan of the more weighty controls, but there definitely should be more ways to react fast to hazards, even if limited in some way.

Really like the artstyle.

Danke for the review!
There is a dash when the shift key is hit though I alas ran out of time before I had gotten to a tutorial. If you noticed the dash, do you think it would need more ways to quickly move aside from it?

(+1)

Oh yeah the dash make it much better. Feels really good, and slows down in the end so there’s reason to not use it.

My other problem was jumping over yellow enemies, but if I played more I probably would’ve learned how to best use the dash to jump over red ones in the back and change direction. Really opens up a lot: direction change, snapping to pits to loop over vertically, possibly even more things!