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I really liked your game! Very Outer Wilds with the different world events taking place at fixed time during the time loop. Your puzzles were fun and well defined. My only critique is I almost gave up at the very beginning because I couldn't push the box down the stairs to the lever that opened the door to the southern most torch. I thought it was a pressure plate because it looked very similar to the pressure plate I had already seen for the first torch on the right after you get out of the starting area. Right as I was about to give up I noticed it had a little brown something on it, and as I approached I noticed that was an interactable lever. I think removing the boxes in the southern area would clear up the confusion by helping differentiate that puzzle from the first pressure plate puzzle.

Your art vision and sound design were really peaceful and sweet. And the grappling hook and teleportation powers added great additional layers. I loved how you could use those persistent powers to retrieve the initial torches must faster on subsequent loops. Great touch.

Well done!

Thanks for the detailed feedback!

The boxes in the southern area are used for another puzzle down there, don't know if you solved that one (since you dont need to get every torch on the map), and it is probably one of my favorite ones despite being so jank. But, I can look into ways to make the lever more distinct, I actually had a bit of trouble spriting it and making it look nice.

That's very cool, I didn't realize there were more than eight torches on the map! Very nice game design. =)