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(+1)

Interesting. This feels less like a supplement and more like the main driver behind a campaign. My instinct is that the players would want to investigate if their plans keep getting undercut or expectations get subverted constantly by some mysterious force. And I think the Warden needs to be defined and slowly revealed as the PCs look into what is going on. Some caveats but still an interesting idea worth trying sometime.

Thanks for the feedback. you could have the warden by one force but i imagined almost like multiple forces pulling in different diections. it can also be a place holder for a BBEG or medium level adversary.