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(+2)

Thanks for the feedback! I threw the game together right after following GDQuest guide so much is left undone. 

Apologies about the music volume but I hadn't got around to make any menu systems as you can see. 

The walking on ice feeling is an unfortunate side effect of my custom implementation of the movement system, because the tutorial version of walking is way too stiff. I will learn some more from more experienced developers and maybe refresh my physics knowledge on frictions.

Good luck learning godot!