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This feels like the makings of something interesting! As the others have said, the combat feels a bit unbalanced. The enemy that you only encounter on the second screen feels very difficult.

The aesthetics - the colour choices, the environmental art, the enemy art and so on - give the game a definite sense of place. I'm not a huge sci-fi fan, but I definitely left this game wanting to find out more about its world! The crafting idea was interesting - if the game was longer I'd be interested to know how the crafting mechanic fits into the world more widely, whether it's something that lots of people do to survive, or if it's something the player character has as a unique skill, or something else.

Congrats on submitting a game, and for trying out some new stuff in RPG Maker. Hope you enjoyed making this and carry on working on the project!