As a fan of Tower Defense games, I really enjoyed this one. The start felt a little slow and mostly consisted of waiting for the car to reach the finish, but then it started ramping up and became a great challenge. As a game jam game, it was really good.
Some changes I would make:
- Upgrades should increase the sell value of the tower.
- The towers seem to target cars that haven't gone through the start line yet, instead of cars nearing the finish.
- Maybe stopping a car could award some money too? This would give the player something to do while waiting for the round to finish.
Some QOL changes I would appreciate as a player:
- A basic health indicator above the cars.
- Hovering over a tower could show its reach.
But overall I really liked it! I got to round 35 before one of the speedy cars managed to slip through the finish line right before my racer. :D