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I replayed the game. Yes, you are right, there was an attack. I understood the problem, it is not clear what improvement occurred. It lacks intuitiveness. Now I understand the concept. Reminds me of Risk of Rain. There, too, the essence is to return and explore all the time. Play, I think you will have new ideas for the game. I would add a radical change in ability, which completely changes the essence of the gameplay. In general, play with the mechanics. Sorry for the premature conclusion