The pulse/screenshake/whatever you'd call it effect triggers my simulation sickness. So can't really engage with the clicker side of the game without almost throwing up, sadly.
Edit: Still maxed out in 32m regardless.
yo! Sorry to hear about the sickness, I totally agree a game like this would need a robust set of accessibility/visual features.
Thank you for sticking through anyway, and 32m is a super impressive time, more so without clicking.