I liked the art style. the idea is simple but very creative. Main problem is that there doesn't seem to be much point in using anything but 2 walls per turn (although the game says you need to spend more. if you spend 20 on 2 walls, you don't need to). If there was more strategy involved like maybe if there was a limit on how many of each items you can have based on the level you are on that slowly steers you toward more convoluted setups or strategies this could potentially be a very fun game.