While running game code:
File "game/06_Areas.rpy", line 878, in script
$ enemy_digimon_list = get_random_digimon_list_for_route(selected_route)
File "game/06_Areas.rpy", line 878, in <module>
$ enemy_digimon_list = get_random_digimon_list_for_route(selected_route)
File "game/06_Areas.rpy", line 70, in get_random_digimon_list_for_route
digimon_data = next(digi for digi in all_digimon if digi.unique_id.lower() == digimon_name.lower())
StopIteration:
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/06_Areas.rpy", line 878, in script
$ enemy_digimon_list = get_random_digimon_list_for_route(selected_route)
File "D:\DigiworldAdventure-0.42-pc\renpy\ast.py", line 823, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "D:\DigiworldAdventure-0.42-pc\renpy\python.py", line 1178, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/06_Areas.rpy", line 878, in <module>
$ enemy_digimon_list = get_random_digimon_list_for_route(selected_route)
File "game/06_Areas.rpy", line 70, in get_random_digimon_list_for_route
digimon_data = next(digi for digi in all_digimon if digi.unique_id.lower() == digimon_name.lower())
StopIteration:
Windows-10-10.0.22621 AMD64
Ren'Py 8.2.2.24061201
DigiWorld Adventure 0.42
Tue Aug 5 01:21:33 2025