Thank you for checking out the game.
I'm not a big puzzle guy, so I struggled with getting inspiration for the puzzles quite a bit. As you said, given time, iteration and a few more mechanics maybethey could have turned out more interesting.
I didn't export to Web since I went with the Forward+ renderer initially, which doesn't support web unfortunately. By the time I realized it would be smart to do a web version, it was already so late into the jam that I didn't have the time and will left to change it and see if it caused any issues.