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Absolutely love the premise here - not only do you have to pull off a loop around the asteroids, but also have to do it as close to them as you can - definitely makes this game stand out among other "draw the loop" games this jam!

That said, I couldn't help but immediately think that this game could be more fun if the asteroids had gravity, so then it's not just trying to wrestle with the controls (which is a pretty fun setup - reminds me of sailing game controls), but also trying to deal with orbital mechanics at the same time while trying to keep as low of an orbit as possible. Could make for some really fun gameplay if you ever decide to revisit this project! 

But as it is now, definitely still a fun premise, great work on this entry!

Thanks! I did consider adding gravity to them, but unfortunately it didn't fit within the scope. Game development is tough! :D