lemme try that rq. hmm. so it really is so. well. hmm. so it like sticks whenever there is a horizontal motion towards it. well. maybe, what you want is like it happens when you are far away from it. and ok, i get that. and that's a tweak that can done easily. our playtester had no problem with that. Also the wall jump was made to stick to walls and jump onto the opposite direction. well, ig you wanted to have some distance to make that happen. well, will think bout that.