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It's a pretty simple base concept, but I could totally see the potential in here for something more, add in some extra mechanics over time and other things you have to manage while doing everything else and you could totally have a chaotic experience going where you're running around trying to fix one thing while another's breaking. For the limited time you had this is really interesting. Great work! (And Blender 3.5, really? We're on 4.5! (That was joke, not sure how well that came across in writing)).

I really wanted to add more, but had to settle with just a simple way to make players not button mash to get the matching. I did hear the joke, and I think still using 3.5 -is- a joke at this point lol. Thanks for the feedback, and glad you found the concept interesting!