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An interesting concept. I gave it quite a few tries but little bro dies of boredom if you don't play the Y-box at least twice, and if you do then you die of something else anyway.

Generally, if a game is designed around experimenting with different options, players shouldn't be punished too hard or at all for making mistakes. I'd say that waiting around for a few minutes is a bit too harsh, so the animations could be sped up a little. Also, I'm not sure what's the difference between actions and actions2? I tried those and didn't really see any difference.

Cute pixel art though! And the creditor's face is quite unsettling, I love them. Could be cool to see them more though.

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Oh, i glad to see this comment. Thank you for your UX, im gonna to making updates for game, So if you Wanna play updated versions i will call u Or u can follow me ☺️