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(+3)

The diner game concept is often overdone, but I enjoyed this unique take on it! Killing the customers at the end to receive more inventory items was a really funny way to diegetically incorporate a very unique gameplay concept!

I think I just wished for two things. First, a keyboard-bound button for speeding up the revolving belt. There was a UI button for doing so, but constantly having to drag my mouse to it was a bit annoying. Secondly, the randomized nature of this game left me feeling like I didn’t have the proper resources to deal with customers at times. This may just be a skill issue though lol

Overall, though, great job!

(+2)

Hi, I am one of the developers, comments on our main account are being blocked for some reason 😅

Thanks for the comment! We thought about having a keyboard button but then there would be no trade-off for boosting! 
In terms of beating the randomness, a tip would be to try never run out of a single dish, and get rid of customers made of a fish you have a lot of quickly to find get to fish you need :)