The diner game concept is often overdone, but I enjoyed this unique take on it! Killing the customers at the end to receive more inventory items was a really funny way to diegetically incorporate a very unique gameplay concept!
I think I just wished for two things. First, a keyboard-bound button for speeding up the revolving belt. There was a UI button for doing so, but constantly having to drag my mouse to it was a bit annoying. Secondly, the randomized nature of this game left me feeling like I didn’t have the proper resources to deal with customers at times. This may just be a skill issue though lol
Overall, though, great job!