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(+1)

It's awesome... One of the best games I've played so far this jam.

The first two levels were not too difficult, just teaching you the mechanics and strategy. At first, I was a bit confused since I didn't notice the next tile indicator, so I thought the tiles were random. I think the indicator should be given a coloured outline (like the fast forward button) to stand out better. Once I saw the indicator though, I quickly cleared the first two levels.

The third level was way more difficult (and very fun as a result!)  compared to the first two, though reading the comments I think I was kinda lucky by beating it on my first few attempts. My strategy was to place a few starting tiles, take a look at the grid, decide on a path the marbles will take to the goal and then spam the remaining area whenever I got unwanted tiles.

I think it would be kind of fun to add a game mode where you weren't allowed to place rails on certain tiles to make the game even more challenging :)

The music and visuals work together with the game's art direction, too. I especially like the music tracks that were chosen, they really fit the game.

I would definitely like to see more levels if you decide to continue developing the game :)

(+1)

Wow. Thank you so much for this incredible review. 

That's not a bad idea at all for a later level challenge. Love it. And really, thanks for the words about the music and art! I'm definitely going to be working on this game after the jam. Thank you for playing :D