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This was kind of a weird game but there's some good stuff in here too. There's actually quite a good amount of obstacle variety which made each new level exciting to go through. I appreciated the challenge of some levels requiring some good platforming such as a level where you have to platform on cars due to the abundance of banana enemies filling the ground, but I wish there was a bit more polish overall. The character physics could be improved and I noticed that cars would still spawn even when I got to the end, had to restart a level once because I died offscreen and I can only imagine it was because the cars, preventing car spawns once a player gets to the end could help alleviating in deaths out of your control. The theming felt all over the place, felt like the level order got scrambled a bit last minute. I assume there's some deeper narrative since the player character is jarringly exclusively lines and the music that made me feel nostalgic but I'm not really seeing much of a vision with the rest of the game. Also probably should've indicated the game wasn't a full month of levels long, was honestly worried the game would drag on for that long until I got surprised by a thanks for playing by the end of week 2. Overall solid game, I had a god time with it.

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Thank you for playing