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Very unique art style and game world! I think a commercial game with a similar (though more polished) art style would work really well! Unfortunately this game plays pretty janky since the collision detection is very weird and sticky, so I felt like I was being stopped randomly, which was really frustrating during the laser section. I also noticed that it's really easy to break the level transitions, even though I liked the style of the rotating 3D cube. For example, if you walk backward during the transition, then your character stays in the last room while the camera is in the next room. It's also difficult to tell what things you can and can't interact with or collide with. But overall it's a neat adventure game!