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The game was very fun i love how everything don't follow an exact loop because your future self can alter the past self and create "exploit" like flying etc..

I think better movement can be the next step. And maybe a tool to help the player to plan ? Or a better collision design. Like somethimes i wanted to jump on the head of the past me, but couldn't because of physics. Maybe something more clear.


But i finished the game and have a lot of fun

Yeah the collisions can be annoying, don't know why they don't detect sometimes. Glad you had fun though