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(+1)

nice game, I got surprised by the quality of the art. the gameplay to make stuff stay on place after loop ended was nice.

I think it would be nice to have a way to end a loop early, I made the mistake of not beating up the gangster before the beaver gets to the log, and had to wait a bit for the loop to end

That's actually a very good gameplay suggestion. And I have seen it so many times in other submissions, it makes sense now as I remember always being stuck when I miss the initial timing on play tests... Other ting we could do is make alternative routes to always have something to do.