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It's a nice game, surprisingly interesting mechanic to play. I don't think the art was specifically designed to be intersting (per enemies), but the snake texture and the dying animations are a nice touch. Levels like "straight snake" (I forgot the original name sorry!) feel like they are made for some sweaty Geometry Dash players that play levels with the arrow gamemode lol.

For my stats, I collected 18/21 apples, with one missing on the straight snake level and two missing on the last level. Feels nice to play, that's the important part!

(+1)

Thank you for the comments and for playing! Yeah I have no artistic skills but wanted to just finally finish a project for once so it was a good chance. Haha yeah I originally planned to do more levels and make more of a difficulty curve but time got away from me so I think it'S a bit all over the place.