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I couldn't really seem to get through the parkour (skill issue I know). The wallrunning didn't seem very intuitive to me. If you ran at a wall, you didn't stick to it like you do in Titanfall, you sort of slide against it, lost a lot of speed and then you could maybe jump at some points. Definitely check out something called coyote frames. I think your game could benefit a ton from it!  I didn't think it was fair for me to leave a rating since I couldn't even make it to the actual game, but I hope this comment is valuable to you in some way. 

There is no wall jump or wallrun in this game.
To get through the section with walls, you need to use a weapon that shoots spikes that stick into the wall. To get this weapon, you first need to obtain the first part of the chyrograph (in the church using a grenade launcher that you receive after defeating the boss once) and then defeat the boss again with first part of chyrograph. Unfortunately, I didn't have time to explain this section of the game in more detail.

I know what coyote frames are. They would definitely be a good addition, but I didn't think about it when I was quickly making the character controller..