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PurGateory is a brilliant little metroidvania. Though the concepts and mechanics are not unique, the execution is. The level design really leans into the abilities, and the difficulty sits at a very happy medium between intuitive and challenging. This is great work for a jam and but it's lack of uniqueness and visual polish make it an ok work on its own.

Thanks for the kind words! I was very inspired by how Animal Well handles its abilities and progression. I wanted to make all of the abilities accessible from the start, make the abilities easier to get when you have an ability already, and combine the abilities for the keys.