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Interesting game loop. I like the narrative, mining cheese on the moon for mooney. Very funny! After a few loops, the game became a little stale, and there really weren't any surprises (discovering things), mix ups (unexpected decisions), excitement (like the fighting enemies phase in Dome Keeper), or tenseness ("Oh no I've almost lost") unless you allow that to really happen. I like the concept though, feels like you've got something here!

Thanks for the feedback, I think the lack of tenseness is the biggest issue imo