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(1 edit)

Congrats on the submission! 

Not sure if I didn't play long enough, but I'm not certain the upgrades did anything. In fact, I feel like I was moving slower with 2 speed upgrades than with none. I also had 1 damage upgrade and it still took 3 hits to defeat an enemy. As I say, maybe I should have let it roll on, but the gameplay didn't exactly inspire me to keep playing.

Note to other players/raters: full-screen is necessary as Start button is otherwise hidden in the embedded version.

Hi, are you sure you had speed upgrades/buffs/helps?
Because if you win, you choose a downgrade/debuff/challenge.
(Just want to make sure the math works as intended.)
For damage the math just works out weird:
3 Buffs for 2 Hits, 2 or 3 (I'm to lazy to check the exact math) Debuffs for 4 Hits.
Probably should have used attack speed instead of damage.

Fullscreen no longer necessary.
Still recommended.

(+1)

Have edited my original comment to reflect this change.

Thank you for the explanation, and having played to lose, I can see that I did misunderstand what was happening the first time around. I think the UI could maybe have indicated this clearer, but I think it also falls on me to have read and understood better.

Like another commenter said, the background texture negatively impacts the game. Personally, I would have considered either black or maybe a shade of blue, to make it less challenging on the eyes.

Best of luck with the ratings!