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Honestly, crazy to put this together in such a short amount of time. Layering two uses of "loop" on top of each other in one game is really fantastic. I got some intense flash backs (in the best of ways) to navigating Brittle Hollow in Outer Wilds, especially on Level 3 where the custom gravity / looping starts to shine as you can take advantage of falling through the map. Pretty mind bending to wrap my head around all of the geometry at first, but once you get comfortable with the map and have ingrained some orientation, it's immensely satisfying. Kind of wish I had the dash/double jump from the start so the fun movement could start earlier. 

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Thanks you so much for playing! It's actually my first game published anywhere ever :)

The Outer Wilds reference makes my day  <3

Yeah i thought about what to activate at the start, but ran out of time trying to test different things. Thanks for your feedback, really appreciate it.