I really appreciate you sharing your journey with us.
Sadly I didn't have the grit to finish most of those prototypes.
But I played enough to understand the progress you've made.
That makes me admire the Lorn's Lure even more.
Thank you for ledge grabbing and generous checkpoint in that one. This, plus probably thousand mechanics and tweaks I didn't noticed or cant name, made you one of few developers...or only one...who made excellent first person platformer.
Not to mention impeccable atmosphere.
If there is any way you could implement quicksave/noclip/fly so less hardcore gamers could witness those iteration in full it would be excellent.
But like I've mentioned before I progressed enough to appreciate them and the way they paved to great full games.
PS. I very much like The Corridor graphics. I would like to elaborate why, but sadly I can't. I just feel they are good somehow :-)