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(+2)

Really fun! I think the movement system is very fun to mess around with (though i do wish it was a bit more snappy and less floaty). The second mission is also way more fun than i was expecting once i saw the objective. Though i didn't like the fact that you can get double hit in the span of half a second (having some sort of invincibility frames system or a hit buffer would be nice). The UI is also quite hard to look at, especially the text boxes. I think the red "play area" boxes are also very intrusive and distracting - they could've been replaced with something that stands out less. I also think the lasers and the blink ability should have a longer cooldown - you can spam them very often, additionally the shield should recharge on some factor other than time because otherwise its very easy to just wait out the shield recharge every time you get hit. I also would love to have an in-game timer or maybe even a time limit - it would pressure players to take more risks and actually reward good movement.
The visual and audio design is bearable (other than the aforementioned text boxes).