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(+1)

Thank you so much, yeah its not very well optimized, neither object pooling nor *good signal handling* or decoupling was actually implemented, and the way i load in my asset files were quite expensive on the CPU, so i am sorry about that, but thank you so much. I agree it feels like a smaller more intuitive version of scratch if polished and put in that genre!

It's really ok and understandable since we only have 4 days, i did not point from my enjoyment ^^