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A very surreal and interactive adventure. There's a few blips formatting-wise with the floating lines of text, but none of them are overly distracting; the four column spread layout with the map in the middle was a good choice overall. The entrance areas are a little brutal for my taste but they are tonally consistent with the adventure and ensure that players have to see things through in the dungeon itself. The map and the cover art work well as visual cues. NPCs with unique goals are always solid adventure fodder. Good work on this.

Thanks! Yup, definitely some formatting blips. First time using Affinity Publisher. Thanks for the feedback!