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(+3)

I really enjoyed it although it was a rather short. What I would add is more gameplay a better UI style and a better jump mechanic, but all in all, Well Done!

(+1)

We had a section planned after the final crystal to be able to teleport as the whole lab gets consumed and disintegrates, but we ran short on time trying to test if it was feasible. Same with the UI, had an idea to map the crystal colors to the unlocks, but we hoped the gradual lighting of the buttons would be enough. Most players were able to figure it out by the 2nd and 3rd loop.

Glad to hear you enjoyed it overall. Thanks for playing!

you’re welcome.