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I REALLY enjoy this concept and your execution of it. The mechanic of warning people doom is coming and having to stop misinformation from spreading is incredibly compelling and satisfying in a way that reminds me almost of the specific feeling you get from a culture victory in a Civilization game. I would love to see you polish this game up some more after the jam because it's got so much heart and potential. I'd have loved an in game tutorial, some background music, and a countdown timer / sound effect letting you know when doom approaches, so that you don't have to keep glancing at the graphic at the corner of the screen. I also think it would be nice for there to be more positive feedback to the player at the end of each loop to keep them motivated to keep going and keep saving their uninformed goblin friends.

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I'm glad you like the concept and see the potential in it! I really appreciate the feedback you've given, I will let you know if I get round to polishing it up a bit. Thank you so much for playing! :)