This entry reminds me of spacewar multiplayer. It uses good visuals and sfx. I wished you could shoot above and below the character to hit the enemies. I even spammed the attack sometimes and it became a bullet hell for a brief moment. Died to the boss a couple of times :(
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Thank you so much for the kind words and feedback, really appreciate it! I wanted to implement twin stick shooting but didn't have time, so i had to make a design choice to keep the shooting in 1 dimension. The difficulty definitely needs fine tuning but it was a deliberate decision to make the game become a self imposed bullet hell if player spams the attack haha