Of course, I mean that during the game I constantly look at the map. That is, in my head I am already playing for points on the map, and not for a robot on a rounded structure.
And the first idea was to change the game so that: the map was full-screen without gameplay with a robot.
The second is to place the robot in an inner circle so that the player can be oriented without a map (so we get a better view). In fact, reducing the value of the map, but the idea is to strengthen exactly one of the features.