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Core mechanics work great--you can get into a sort of flow state of jumping and crushing enemies with your sword. I think the minimal art style works really well for this sort of game, it keeps everything clean without any visual clutter.  Only suggestion is to allow players to rebind controls--i found it really weird to have jump next to the weapon buttons, and was prone to misinputting.  I think having it on space would have felt a lot more natural, and solved that issue.  Regardless, game was a lot of fun and i built up some crazy speed!