Core mechanics work great--you can get into a sort of flow state of jumping and crushing enemies with your sword. I think the minimal art style works really well for this sort of game, it keeps everything clean without any visual clutter. Only suggestion is to allow players to rebind controls--i found it really weird to have jump next to the weapon buttons, and was prone to misinputting. I think having it on space would have felt a lot more natural, and solved that issue. Regardless, game was a lot of fun and i built up some crazy speed!