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Not much there, but what is there works well enough. The look and feel is nice, the gameplay is easy to grasp, but I don't see this concept going anywhere without introducing something else. Currently, its just a time limit and doesn't really do anything other than making you go faster to progress. It also has the effect that after you finish one thing, you dont have time for the next and just have to wait out the timer.

Hey! Thanks for the feedback :D This is currently a proof of concept, but the idea is that I’ll turn this into a horror game where you respawn at the closest save point whenever you die. The timer will be there to add tension and force players to take risks if they want to progress. But yeah, totally! There’s not much to show at the moment!