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Interesting, and I like the minimalist look and feel of it too! Biggest thing I miss is a little hover state on the pieces to show what they do and how much health they have. Not all pieces did what I expected them to do, but that might've been me misunderstanding? For example, the horse has 2 [->] which I thought meant it would travel 2 tiles in one turn. But maybe that meant attack?

Either way, good job!

Thanks for playing, yes I think we have some movement bugs. Your UI interpretation is correct though, the horsy is suppose to be a double move unit!