Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Fun concept, can be a little finnicky sometimes. One feature that would make it easier is to show the launch path of your last attempt so you can plan around it, right now it just feels a bit like you try random angles until you find the one that works. I especially enjoyed the pylon ability, it isnt as easy to use or useful as the boost, but it is extremely versatile and you can micromanage your path even after launch by toggling it.