This has been a pleasure to play, having the comfy gameplay of a classical shmup. The aerial tank controls take some getting used to, and probably make the game more difficult than it might have been for those of us used to orthogonal movement. It’s possible the player’s slow linear speed is working to the game’s detriment, and a more agile player could mesh better with this concept. I’ve reached a high score of 7230 but never managed to beat the boss. Overall, a fun experience!