Cute jam game! Had a lot of fun figuring out where to go next and how to use the powerups to navigate the world. Took me longer than I'd like to admit to realize it wasn't quite fullscreen on launch and it had a health bar, but that's mostly on me :P
I liked your implementation of the dash mechanic - and the game gives you a few times to see just how much use you can get out of an omnidirectional dash like that to make navigating the stages faster! And thank you very, very much for the checkpoint in front of the boss room. Did not wanna have to run that bug gauntlet again :P
Nice work!