DUUUUUDDDDDEEE, How did you make a non euclidean game. There is that one thing that breaks the immersion of the non euclidean type game and that is the jitter when you load a room. Also the camera movement is a bit weird for me. Not the sensitivity but I would say the camera still moving a bit when i stop moving it. But I'm stunned by the non euclidean. Also the story is good.