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(+1)

Reminiscent of Enter the Gungeon and what feels like Vampire Survivors! Style is pretty clean, everything feels responsive. Super juiced up, it feels great. It's really enjoyable to get a new weapon and try and get into range. Nice lenticular design on the weapons, you realize and learn how they work like the kunai. I kept replaying naturally. 

I feel like I'm constantly reacting rather than making any long term decisions. Like, switching weapons is a surprise since my focus is in the center of the screen, the enemies move towards you off screen so you have limited control once you see them, and I feel like I should be leveling up or getting some reward with the stars but it's barely crawling up. The items don't *seem* controllable, which is worth considering. Well done!

(+1)

Thank you so muchh for playingg!! i totally agree with the reactive part, the game need some kind of skill based decisions, I will take this into consideration when i work more on it after the jam