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This was really unique and interesting! Killing enemies was a bit unclear at first, but once you understand it gets really fun!

Yes, sorry I did not find time enough to figure out how to explain properly the mechanic, so I just slapped a first level with 2 crates and no enemy to just let people try stuff and figure out what works. ^^”

Ah, I see. But I still really love the mechanics of the main chain mechanic. How it fluidly moves around gave me the motivation to figure out how it all works.

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Technically its 30 small AnimatedBody2D pieces, a bit of Verlet integration, and an orange line drawn to join them. :)