It was a bit frustrating at first; the narrative explaining how to play didn't really click without some trial and error.
However, once I grasped the concept of this level editing game, it became addictive.
Some notes:
- Including some indicators to let the player know when the blocks are going to disappear would be really beneficial to the player. I previously thought it was a glitch that the blocks disappeared.
- I think including an indication of the spawn point, like a portal or something, would be good to help players' judgement of placing blocks
- It'd be nice to have an instant reset of the level when instead of waiting for the stage to reset itself.
Love the creativity~ hope you guys get some good sleep and perhaps later on a v2 can come out :D