Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Nice game!

This reminds me a lot Floating Point, and a random game called One More Line for IOS which I used to play a ton because they were just satisfying, so you managed to bring back some nostalgia for me with this game.

While I like the idea of being within an enclosed room and getting collectibles, I wonder how this game could expand if the rooms were opened up more. And maybe the levels were across larger distances? One of my favorite things to do in those games were get fast and launch across the rooms (only to hit something far off)

It could also be fun to mix with some other random elements for certain levels, like having gravity, all orbs pull you in, etc. Just some random gameplay mixups to vary it up.

If you were to go in more with the theme, I think there could be some benefit to looping around a point. Since as it is right now, you really only loop when trying to time a launch, and not for much other reason. Maybe you could try having the red dots themselves be collectibles, and you need to loop around them so many times to collect them. Then navigating the room may look different since you need to plan out what dots you get rid of in what order.

I like the visual theming, but I am also a sucker for neon lit games. 

Good job!