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I like the general idea of the game, especially with raising the value of certain fish, but typing out the same combination of letters three times ultimately just doesnt prove to be fun. 
With no narrative to back it up, the mundane gameplay really pulls down the mood before the first day is even over. And with the mood down, the thought put into the shop items kind of gets lost, even though theyre the core gameplay element of the roguelike.

The idea behind your game is amazing, but the frustration over the simplicity and repetitivity of the catch takes away a lot.
I do love the art a lot though!
Flipping the boat-sprite with the movement direction wouldve been better i think.