I will admit, the game is greatly unpolished and no where near the state where I wanted my game to be for the jam.
Making only 1 level for the game and a big one at that without any checkpoint is probably my biggest mistake in the game. I do not expect anyone to really complete this version of my game. I should have made many small levels to teach the players before putting them into a big level.
Another big issue is that echoes, or ghost desync really easily, I should have put more time into fixing it. I had the option to the game a grid based movement but i opted out of it thinking it will not be a huge issue.
But overal I'm somewhat happy for my first ever game jam. Sure it is not a complete game, but I have learn alot from participating in one.